My goal has been reached effects wise .
Creating realistic fog/cloud without getting technical until now has been a challenge .
Also for c4d users I have found a short fall within the editor that can/will cause endless time wasted rendering.
A simple work around is to do a single frame render to verify expected end result .
Some effects are not 100% legible within the editor.
Creating realistic fog/cloud without getting technical until now has been a challenge .
Also for c4d users I have found a short fall within the editor that can/will cause endless time wasted rendering.
A simple work around is to do a single frame render to verify expected end result .
Some effects are not 100% legible within the editor.