Hi all, I'm trying to switch from Vixen 3 to xLights, but I'm getting stuck on how it patches models to the controller. I have a couple bushes that use two strings of 100 pixels, but without power injection. This is physically two strings, where the second just starts about were the first left off, and they run on different outputs on the controller. I can't seem to figure out how to get xLights to treat it in the sequencing that it should act like one long string of 200, but then patch it to two separate outputs on the controller. Likewise with smaller bushes that are inline of 100+50, again using multiple outputs without power injection. The uneven length seems to confuse it further because it isn't as simple as saying 2 strands and the strands have X pixels each. I also have a larger one that is 100+100+100. These are not spiral tree models where each strand starts at the bottom and helix upwards. They are strands that are geographically end-to-end, but not electronically on the same run.
There has to be way in to do this in xLights, but it isn't obvious. Patching in Vixen may be less pretty and more complicated, but this scenario is pretty easy.
Thanks
There has to be way in to do this in xLights, but it isn't obvious. Patching in Vixen may be less pretty and more complicated, but this scenario is pretty easy.
Thanks