HLS User Manual and Reference Guide
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Revision as of 15:14, 24 January 2013 by
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Contents
1
[Back to HLS Main Page]
2
Getting HLS
2.1
Download and Installation
2.2
Upgrading HLS and "Jump Points" to avoid losing sequence data
3
Creating an HLS Sequence
3.1
Setting up the Audio
3.2
Setting up the Time Resolution
4
Channel Management
4.1
Setting up HLS Channels
4.2
Configuring Display Groups
4.3
Adding and Deleting Channels
4.4
RGB Channels
4.5
Pixel Channels
4.6
Converting 3 channels Into a Single RGB Channel
4.7
Using Folders
4.8
Displaying a Group in the Main Window
4.9
Importing and Exporting
4.9.1
Comma-Separated Values (CSV)
4.9.2
Importing a Sequence from Vixen
4.9.3
Importing a Sequence from LOR
4.9.4
Moving or Sharing Sequences
4.9.5
Sharing Library Effects
5
Creating a Display Preview
6
Using Pixel Planes
7
Setting up Dimming Curves
8
Sequencing Channels and Adding Effects
8.1
Adding and Using Beat Tracks
8.2
Creating Basic Effects
8.3
Setting Defaults for Level, Ramps, and min/max out
8.4
Creating Chase Effects
8.5
Mirroring Effects
8.6
Fill Effects
8.7
Over Control Ramp
8.8
Custom Effects
8.9
Creating a Library of Group Effects
8.10
Pixel Plane Effects
8.10.1
Using Nutcracker with Pixel Plane
9
Sequence Playback
10
Outputting the Sequence
10.1
Hardware Configuration
10.2
Selecting the Output Method
10.3
Working with Playlists
10.4
Creating and Running a Schedule
11
Advanced Hardware Configuration
11.1
Trigger Events
11.2
RDS Output
11.3
Servo Motors
[
Back to HLS Main Page
]
/*
*/
Getting HLS
Download and Installation
Upgrading HLS and "Jump Points" to avoid losing sequence data
Creating an HLS Sequence
Setting up the Audio
Setting up the Time Resolution
Channel Management
Setting up HLS Channels
Configuring Display Groups
Adding and Deleting Channels
RGB Channels
Pixel Channels
Converting 3 channels Into a Single RGB Channel
Using Folders
Displaying a Group in the Main Window
Importing and Exporting
Comma-Separated Values (CSV)
Importing a Sequence from Vixen
Importing a Sequence from LOR
Moving or Sharing Sequences
Sharing Library Effects
Creating a Display Preview
Using Pixel Planes
Setting up Dimming Curves
Sequencing Channels and Adding Effects
Adding and Using Beat Tracks
Creating Basic Effects
Setting Defaults for Level, Ramps, and min/max out
Creating Chase Effects
Mirroring Effects
Fill Effects
Over Control Ramp
Custom Effects
Creating a Library of Group Effects
Pixel Plane Effects
Using Nutcracker with Pixel Plane
Sequence Playback
Outputting the Sequence
Hardware Configuration
Selecting the Output Method
Working with Playlists
Creating and Running a Schedule
Advanced Hardware Configuration
Trigger Events
RDS Output
Servo Motors
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