Custom Effects: Difference between revisions

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====Topics to be Covered====
====Introduction to Custom Effects====
*What are Custom Effects and how are they used?
----
*Opening Custom Effects Window and how the columns work.
*Adding multiple "stages" to the custom effect.
*Saving the Custom Effect.
*Applying the custom effect - the window and all of the application options.


Custom Effects are a combination of multiple effects that can be applied to a sequence in a variety of ways.  This creates a very custom yet clearly defined effect.  This is one of the most powerful features of HLS.  The first step is to create an effect template from defining an order of basic effects.  Then, that template is applied to a selection box in a number of configurable ways to create the custom effect.


====Old Version====
Choose '''Effects''' from the top tab on HLS and then '''Add a Custom Effect Group'''. The screen shown in Figure 1-58 will appear.
Figure 1-58.<br />
[[File:Figure1-58.png]]


To create your first Custom Effect, click ''Effects -> Add a Custom Effect Group''.




Next we will create the actual effect for our new custom effect. Next click on '''Add an Effect''' (see Figure 1-58) and the screen shown in Figure 1-59 will appear.
====Building a Custom Effect Template====
----
Figure 1-59.<br />
[[File:Figure1-59.png]]


[[File:HLS_CustomEffects_Blank.png|350px|thumb|Figure 5-30]]
[[File:HLS_CustomEffects_AddEffect.png|350px|thumb|Figure 5-31]]
When you Add a Custom Effect Group, the Custom Effect window will open (see Figure 5-30).
*Click the ''Add an Effect'' button to add a row where you will enter your effect data.
*Column Definitions:
**''Type:'' General type of effect (level, ramp up, ramp down, specific?)
**''Length:'' the length of the effect in grid cells.
**''Start Value:'' Intensity value at the start of the effect. (active for ramps only)
**''End Value:'' Intensity value at the end of the effect. (active for ramps only)
**''Level Value:'' Intensity value of a level effect. (active for level only)
**''Specific Value:'' This sets a specific DMX value (0-255) rather than the normal behavior of percentage (0-100)
**''Reorder:'' Used when reordering the effects that make up the custom effect.


*Continue adding effects until you have completed your custom effect.
*To remove an effect row, right-click on the left-most column (where the number appears).
*To Reorder effects, Change the numbers in the reorder column.
*Once you are satisfied with the components that make up your custom effect, type a name in the Name field and click OK (see Figure 5-31).
<br clear=all>


There will be 2 effects in our new custom effect. Let’s create the first effect for our new custom effect (see Figure 1-60). In Figure 1-60 Level effect was chosen for Type, 5 was entered for the Length of the effect, and 100 was entered for the level value. The first effect is now complete. Click on the '''Add an Effect''' button to add the second effect to this custom effect. After you click '''Add an Effect''' the screen shown in Figure 1-59 appears.
====Placing a Custom Effect into a Sequence====
----
Figure 1-60.<br />
[[File:Figure1-60.png]]


=====Selecting Cells and the Custom Effect Template=====
----
[[File:HLS_CustomEffects_TemplateSelect.png|350px|thumb|Figure 5-32]]


Figure 1-61 shows that a second effect was added. '''Ramp_Down''' was chosen for the Type of the effect, 12 was entered for the '''length''' of this effect, 90 was entered for the '''Start Value''' of the ramp down and 10 for the '''End Value''' level of the ramp down. This completes what will be in this custom effect. This custom effect will have a 5 cell level effect followed by a 12 cell long ramp down. The name Chase_Effect was entered for the '''Name''' of this effect. Then the '''OK''' button was clicked.  
Now that you have built your custom effect, you can use it in a sequence.
*Select the grid cells and channels on which you wish to place the custom effect.
Figure 1-61.<br />
*Press the Custom button or '''C''' and a window will open for you to select the custom effect (see Figure 5-32).
[[File:Figure1-61.png]]
*Select your effect and click OK. This will open the Execution of Effect window.
<br clear=all>




=====Executing the Custom Effect=====
----
[[File:HLS_CustomEffects_ExecutionofCustomEffect.png|350px|thumb|Figure 5-33]]


Let’s use our new custom effect. A group of cells was selected in Figure 1-62. Note the dotted line around 8 vertical cells in the second column. This example uses 8 channels for an arch.  
The Execution window (see Figure 5-33) is where you tell HLS very specifically how you want the custom effect applied. This is truly where the power and customization of HLS shines through.   
   
Figure 1-62.<br />
[[File:Figure1-62.png]]




The layout of the window contains basic information in the top left:
*The name of your custom effect template and it's size.
*Selection Size X/Y: This is the number of grid cells selected (X), and the number of channels (Y) that you will apply the effect to.


After you have selected the cells that this effect will apply to you can select the effect from the Custom effect button on the top right. Next you would choose the effect from the list (Chase-Effect) in this example (see Figure 1-63). Then click '''OK'''.
Figure 1-63.<br />
[[File:Figure1-63.png]]


Modifying the pattern of how the effect is applied:
*''Random Coverage:'' This will place the custom effect randomly throughout the selection box.  The %Coverage lets HLS know what percentage of the cells contained in the selection box should be covered by the effect.
*''Butted:'' This means the effects will be placed right next to each other.  HLS will place your custom effect back-to-back in each selected channel all the way to the end of your selection.
*''Period:'' This will apply your custom effect every defined period of cells.  This period is the "wait time" before the next custom effect is applied.  For example, a period of 4 would apply your custom effect, leave 4 grid cells blank, then reapply the effect, and so on.


Additional Modifiers:
*''Random Intensity:'' This will apply your custom effect using a random intensity, from your custom low value to high value.
*''Single Effect Only:'' This will apply your custom effect one time only, exactly as you defined it.
*''Chase - Single Event:'' This will draw your custom effect one time, and chase it through the channels contained in your selection box.
<br clear=all>


The screen shown in Figure 1-64 would then appear. This screen enables you to change some of the effect’s parameters.  This screen enables you to create effects like random, chase (if multiple channels are selected by cells) and so on.
Figure 1-64.<br />
[[File:Figure1-64.png]]


====RGB Channels and Custom Effects====
----


 
*If you wish your custom effect to be a color other than white, use the color-specified custom button on the toolbar.
When you are done you would click on OK and the effect will be applied to the sequence (see Figure 1-65).
*Select the rectangle and choose the color you wish to use for the rgb channelsClick the color-coded custom button.
   
*Configure your Custom effect as described in the sections above.
Figure 1-65.<br />
*It will apply the custom effect in the color chosen.
[[File:Figure1-65.png]]
 
 
 
The custom effect was placed in a box in Figure 1-65. You can grab the left cell of each row and move each row to create the chase. The rows have been moved in Figure 1-66.
Figure 1-66.<br />
[[File:Figure1-66.png]]




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Latest revision as of 00:39, 26 October 2013

Introduction to Custom Effects


Custom Effects are a combination of multiple effects that can be applied to a sequence in a variety of ways. This creates a very custom yet clearly defined effect. This is one of the most powerful features of HLS. The first step is to create an effect template from defining an order of basic effects. Then, that template is applied to a selection box in a number of configurable ways to create the custom effect.


To create your first Custom Effect, click Effects -> Add a Custom Effect Group.


Building a Custom Effect Template


Figure 5-30
Figure 5-31

When you Add a Custom Effect Group, the Custom Effect window will open (see Figure 5-30).

  • Click the Add an Effect button to add a row where you will enter your effect data.
  • Column Definitions:
    • Type: General type of effect (level, ramp up, ramp down, specific?)
    • Length: the length of the effect in grid cells.
    • Start Value: Intensity value at the start of the effect. (active for ramps only)
    • End Value: Intensity value at the end of the effect. (active for ramps only)
    • Level Value: Intensity value of a level effect. (active for level only)
    • Specific Value: This sets a specific DMX value (0-255) rather than the normal behavior of percentage (0-100)
    • Reorder: Used when reordering the effects that make up the custom effect.
  • Continue adding effects until you have completed your custom effect.
  • To remove an effect row, right-click on the left-most column (where the number appears).
  • To Reorder effects, Change the numbers in the reorder column.
  • Once you are satisfied with the components that make up your custom effect, type a name in the Name field and click OK (see Figure 5-31).


Placing a Custom Effect into a Sequence


Selecting Cells and the Custom Effect Template

Figure 5-32

Now that you have built your custom effect, you can use it in a sequence.

  • Select the grid cells and channels on which you wish to place the custom effect.
  • Press the Custom button or C and a window will open for you to select the custom effect (see Figure 5-32).
  • Select your effect and click OK. This will open the Execution of Effect window.



Executing the Custom Effect

Figure 5-33

The Execution window (see Figure 5-33) is where you tell HLS very specifically how you want the custom effect applied. This is truly where the power and customization of HLS shines through.


The layout of the window contains basic information in the top left:

  • The name of your custom effect template and it's size.
  • Selection Size X/Y: This is the number of grid cells selected (X), and the number of channels (Y) that you will apply the effect to.


Modifying the pattern of how the effect is applied:

  • Random Coverage: This will place the custom effect randomly throughout the selection box. The %Coverage lets HLS know what percentage of the cells contained in the selection box should be covered by the effect.
  • Butted: This means the effects will be placed right next to each other. HLS will place your custom effect back-to-back in each selected channel all the way to the end of your selection.
  • Period: This will apply your custom effect every defined period of cells. This period is the "wait time" before the next custom effect is applied. For example, a period of 4 would apply your custom effect, leave 4 grid cells blank, then reapply the effect, and so on.


Additional Modifiers:

  • Random Intensity: This will apply your custom effect using a random intensity, from your custom low value to high value.
  • Single Effect Only: This will apply your custom effect one time only, exactly as you defined it.
  • Chase - Single Event: This will draw your custom effect one time, and chase it through the channels contained in your selection box.



RGB Channels and Custom Effects


  • If you wish your custom effect to be a color other than white, use the color-specified custom button on the toolbar.
  • Select the rectangle and choose the color you wish to use for the rgb channels. Click the color-coded custom button.
  • Configure your Custom effect as described in the sections above.
  • It will apply the custom effect in the color chosen.


HLS User Manual and Reference Guide
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Sequencing with RGB Effects Chapter 5: Sequencing Channels and Adding Effects Creating a Library of Group Effects