Vixen Plugin Development: Difference between revisions

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(New page: Although Vixen provides a standard set of Vixen_Plugins plugins for a variety of hardware, individuals with different or custom hardware will need to develop their own plugin. Plu...)
 
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Although [[Vixen]] provides a standard set of [[Vixen_Plugins plugins]] for a variety of hardware, individuals with different or custom hardware will need to develop their own plugin.  Plugin development requires Microsoft Visual Studio, or another development environment for coding and compilation using Microsoft's .NET framework.
Although [[Vixen]] provides a standard set of [[Vixen_Plugins|plugins]] for a variety of hardware, individuals with different or custom hardware will need to develop their own plugin.  Plugin development requires Microsoft Visual Studio, or another development environment for coding and compilation using Microsoft's .NET framework.


==Resources==
==Resources==
*[http://www.vixenlights.com/files/Vixen%20Programmer%27s%20Guide.zip Programmer's Guide] (Only for Vixen 1.*)
*[http://www.vixenlights.com/files/Vixen%20Programmer%27s%20Guide.zip Programmer's Guide] (Only for Vixen 1.*)
*[http://www.vixenlights.com/files/Parallel12.zip Example Source Code] (Only for Vixen 1.*)
*[http://www.vixenlights.com/files/Parallel12.zip Example Source Code] (Only for Vixen 1.*)

Revision as of 13:29, 12 July 2008

Although Vixen provides a standard set of plugins for a variety of hardware, individuals with different or custom hardware will need to develop their own plugin. Plugin development requires Microsoft Visual Studio, or another development environment for coding and compilation using Microsoft's .NET framework.

Resources