17 - String type set to pixel... now lets edit the linked elements
18 - As you can see there are strings for each of the 'elements' with pixels in the display
19 - New Context menu.... now we can generate the ElementNodes based on the element we are working on
20 - Shows the new 'Element Nodes' with correlating strings linked to the display element
Current issues: 1. I've got an issue where for some reason it's not saving the node relationships when I exit the form. 2. The selection box for the element is still a litttle 'off'
But overall its much more fluid to use than the clunky v1 I came up with.... I'm going to work on the current issues for a couple more days and once I get those figured out.. I'll post a test build.
I'm wondering if any progress has been made on the prop editor. Here's an interesting thought. If the x,y coordinates of an element, say a poly line, can be captured off a preview. Seems like a custom model could be made similar to that of xlights. I've made a spider web with 8 legs, segmented into 4 elements. Then 3 circles, each segmented into 8 elements. This is a total of 67 groups to make up the complete prop. The effects that can be made by doing this look amazing. But I'd still like to use standard effects on the whole prop. How can I get all the x,y coordinates of the whole group from the preview so that I can create a new custom group. This is probably a question for Jon.
DIYC is in need of your help. If you have received help or insight from anything here at DIYC or you enjoy the site please consider supporting DIYC with a Supporting Membership. As little as 20 dollars per year will help ensure DIYC is here for years to come and continue to be the largest and most helpful Christmas Light Community in the World!
A Supporting Membership will remove all Ads and this Notice.
You can learn more about Supporting Memberships by Clicking Here