RGB Channels: Difference between revisions

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====Introduction to RGB====
====Introduction to RGB====

Revision as of 06:20, 30 January 2013

This page is in process of being revised.

Introduction to RGB


RGB lighting, both dumb and smart pixels, have added a large amount of complexity and channel counts in displays. HLS is very advanced in handling RGB channels. This section of the wiki will discuss setting up channels, converting multiple channels into one, and how to use the RGB features for other display items.

Adding RGB Channels


Figure 3-24

To add RGB channels, first, open the Channel Manager (Manage Channels -> Manage Raw Channels).

  • Add the number of RGB channels that you will need.
  • Note: Add the number of RGB "whole" channels you need, not the individual channel numbers. HLS will recognize that RGB channels contain 3 real channels automatically. So, if you have 50 pixels, add 50 channels, NOT 150 channels.
  • Select the channels that will be RGB by clicking and highlighting them.
  • Click the Set Selection RGB Flags to convert the channels to RGB. (See Figure 3-24)
  • Assign the channels to a universe that is greater than zero.
  • Click Renumber All Channels for Output to reconfigure the channel usage (i.e., 3 channels per RGB channel).
  • If your channels have a GRB order, click the Set Channel RGB GRB Type button.


Converting 3 Red, Green, and Blue Channels to one RGB Channel


3 to 1 channel conversion process.



Using RGB Channels to Reduce Multi-Color Channels by 2/3


Channel Reduction


RGB can also be used to program non-RGB lights to reduce the number of channels by 2/3. For example, imagine a Mega tree with 16 strings red, white and blue lights (48 strings total). Each RGB channel could represent 3 outputs, red, white, and blue. When programming, if red is chosen for the effect the red lights would be on. When green is chosen for the effect the white string would be on, when Blue is chosen blue would be on. If white is chosen for the effect color, all three would be on.


HLS User Manual and Reference Guide
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[[Advanced Channel Management] Chapter 3: Channel Management Configuring Display Groups