Fill Channels: Difference between revisions
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''Current as of Version 12H.'' | |||
Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. | Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. This allows the opportunity to add background fill without messing up the complex effects that you have created. When a Fill Channel is activated, it will ONLY turn on when your PixelPlane effect is displaying. And it will ONLY light the OFF pixels. | ||
'''Setting up a Fill Channel:''' | |||
*Open the Fill Channel Manager: Manage Channels -> Manage Fill Channels | |||
*Click ''New'' and assign a channel to function as a fill channel. | |||
*Add the fill channel and your PixelPlane channel to the same display group. | |||
*Add background effects to the fill channel. These can be different colors, fades, etc. | |||
'''Engaging a Fill Channel:''' | |||
*A Fill Channel must be engaged for it to show up. | |||
*In the main window, click ''Ask to Apply Master Lighting''. | |||
*When you hit PLAY, the Master Lighting window will open. You don't need to check anything. Just click OK. | |||
*Your fill channel will now be active and will display when PixelPlane effects are playing. | |||
'''Video:''' | |||
[http://www.youtube.com/watch?v=6Y8Y-Xx1WUc#t=2m6s Fill Channels] | |||
Revision as of 03:58, 6 February 2013
Current as of Version 12H.
Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. This allows the opportunity to add background fill without messing up the complex effects that you have created. When a Fill Channel is activated, it will ONLY turn on when your PixelPlane effect is displaying. And it will ONLY light the OFF pixels.
Setting up a Fill Channel:
- Open the Fill Channel Manager: Manage Channels -> Manage Fill Channels
- Click New and assign a channel to function as a fill channel.
- Add the fill channel and your PixelPlane channel to the same display group.
- Add background effects to the fill channel. These can be different colors, fades, etc.
Engaging a Fill Channel:
- A Fill Channel must be engaged for it to show up.
- In the main window, click Ask to Apply Master Lighting.
- When you hit PLAY, the Master Lighting window will open. You don't need to check anything. Just click OK.
- Your fill channel will now be active and will display when PixelPlane effects are playing.
Video: