HLS User Manual and Reference Guide - PDF 2013-02-06: Difference between revisions

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===Getting HLS===
__TOC__
<br />
===={{:Download and Installation}} (12E)====
<br />
===={{:Upgrading HLS}} (12E)====
<br />


===Creating a Sequence===
====Getting HLS====
----
----
An HLS Sequence consists of an audio file (generally) with lighting and other effects synchronized with the music.
===Download and Installation===
 
==={{:Download and Installation}} (12K)===
===={{:HLS Sequence Creation Wizard}} (12E)====
===Upgrading HLS===
===={{:Starting a new HLS Sequence}} (12E)====
==={{:Upgrading HLS}} (12K)===
===={{:Time Resolution}} (12E)====
<br />
<br />


===Channel Management===
====Creating a Sequence====
----
----
Managing channels in HLS is one of the core tasks to building a sequence.  Each of the sub-pages will address various channel configurations and tasks.
An HLS Sequence consists of an audio file (generally) with lighting and other effects synchronized with the music.


===={{:Setting up HLS Channels}} (12E)====
==={{:HLS Sequence Creation Wizard}} (12K)===
===={{:Advanced Channel Management}} (12E)====
==={{:Starting a new HLS Sequence}} (12K)===
 
==={{:Time Resolution}} (12K)===
===={{:RGB Channels}} (12E)====
===={{:Configuring Display Groups}} (12E)====
===={{:Sticky Channels}} (12H)====
 
===={{:Segment Channels}} (12H)====
<br />
<br />
===Display Preview===
----
A Display Preview is a method of previewing how a display will look by assigning virtual channels to drawn objects superimposed over a picture.
===={{:Creating a Display Preview}} (12E)====
<br />
===Sequencing Channels and Adding Effects===
----
Sequencing is the main "work" of syncronizing effects with the music.  HLS has basic effects which can be combined into more complex compound effects.  The sub-pages in this section discuss the various methods of adding effects to sequences.
===={{:Creating Basic Effects}} (12E)====
===={{:Adding and Using Beat Tracks}} (12E)====
===={{:Setting Defaults for Effects}} (12E)====
===={{:Creating Chase Effects}} (12E)====
===={{:Mirroring Effects}} (12E)====
===={{:Fill Effects}} (12E)====
===={{:Over Control Effects}} (R)====
===={{:Sequencing with RGB Channels}}====
===={{:Custom Effects}} (R)====
===={{:Creating a Library of Group Effects}} (R)====
<br />
===Creating and Using PixelPlanes===
----
A PixelPlane is a single channel in the sequence editor that represents multiple pixels.  This allows macro control of pixels, with the ability to "drop" effects onto a plane, such as with Nutcracker, and manipulate the entire effect as if it were one channel.
===={{:Creating a PixelPlane}} (12H)====
===={{:The PixelPlane Editor}} (12H)====
===={{:The PixelPlane Editor: MegaTree}} (12H)====
===={{:Using Nutcracker with a PixelPlane}}====
===={{:Low Level Editing and Using Segments with a PixelPlane}}====
===={{:Fill Channels}} (12H)====
===={{:PixelPlane Effect Transitions Using Overlays}}====
===={{:Drawing a PixelPlane in the Display Preview}} (12H)====
<br />
===Sequence Playback===
----
===={{:Sequence Playback}} (12E)====
<br />
===Sequence Output===
----
===={{:Hardware Configuration}} (R)====
===={{:Selecting the Output Method}}====
===={{:Working with Playlists}}====
===={{:Creating and Running a Schedule}}====
<br />
===Advanced Hardware Configuration===
----
===={{:Trigger Events}}====
===={{:RDS Output}}====
===={{:Servo Motors}}====
<br />
===Importing and Exporting Data and Sequences===
----
===={{:Importing and Exporting with Excel}}====
===={{:Importing a Sequence from Vixen}} (12E)====
===={{:Importing a Sequence from LOR}} (12E)====
===={{:Moving or Sharing Sequences}}====
===={{:Sharing Library Effects}}====
===={{:Copying and Pasting Channels from Another Sequence}}====
<br />
===Reference Guide===
----
===={{:Restoring a Sequence from Backup}} (12E)====
===={{:HLS Dimming Curves}} (R)====
===={{:Crosshair Cursor}} (12E)====
===={{:Master and Submaster Lighting Channels}}====

Revision as of 22:19, 9 February 2013

Getting HLS


Download and Installation

===

Download HLS

Download the software HLS_Install_**.zip from [1] and save it to your computer.

  • Tip: One way to organize the downloaded versions is to create a folder named "HLS Versions" and save downloads there.
  • Unzip the HLS_Install_**.zip and four files will be created in a folder named the same as the zip file. These four files are:
DBGHELP.DLL
ftd2xx.dll
HLS.exe
ipworks8.dll

Folder Hierarchy

Unlike a lot of software, HLS doesn't change your registry and isn't installed in a typical way. All that's necessary to get HLS up and running is to place the four files listed above into a folder and you are off and running. A little time spent on creating a foundation of folders to hold your copy of HLS will go a long way in keeping your computer organized and the files you will be creating logical and easy to find.


Note: Prior to version 16K, the HLS Program and Data all were contained within the HLS Application folder. Starting in version 16K, data can be set to any place you want. Your Documents folder, an external hard drive, etc. Follow the Moving HLS Data Directories page to separate data from application.


Wherever you decide to save HLS data, the following structure is suggested:

HLS
HLS\Backgrounds
HLS\Library
HLS\Music


When you create an HLS sequence, HLS will create a folder under your HLS folder with the sequence name.

HLS Installation

  • Now that you have the foundation of folders created, copy the four files from the HLS_Install_**.zip version into your "HLS" folder.
  • Now you are ready to run HLS.
  • Note: If you are using Windows 7 you need to change the properties of the HLS.exe file to run as Administrator.
  • Open HLS.exe and begin to sequence.

OS Specific Installation

Windows XP HLS Installation

Windows 7/Vista HLS Installation

Linux HLS Installation

OSX HLS Installation


(12K)===

Upgrading HLS

===

Standard Upgrade

When you start up HLS, it automatically checks for the most recent version. If there is a new version, a window will open asking if you want to upgrade. If you choose yes, you will be redirected to the website to download the newest version.

  • Simply download the latest version, unzip the files, and overwrite the old files with the new ones.


Upgrade Path for Skipped Updates

Due to the high rate of development of HLS, if a user is not monitoring the updates frequently, it is easy to fall several versions behind. If someone upgrades to the latest version from an older version, there is risk of data loss from the sequence files no longer being able to be opened.

To address this concern, there is an upgrade path that can be taken to move from older version to the newest version. Each time an upgrade step is made, any sequences that you want to keep should be opened in that step and saved before moving to the next step.

  • Upgrading from a version less than 11E: Install version 11H [2]
  • Open any sequence you wish to keep in version 11H and Save Sequences.
  • Upgrade from 11H to the most current version. [3]
  • Open and Save sequences again to have them fully updated.
(12K)===


Creating a Sequence


An HLS Sequence consists of an audio file (generally) with lighting and other effects synchronized with the music.

=== HLS has a built in New Sequence Wizard which will walk you through the steps of creating a sequence. If you are attempting to create a new sequence but want to base it's setup on a previously created HLS sequence, follow the instructions on Using HLS Sequence Images.

Setting up the Sequence File:

Figure 0-1
  • To begin, open HLS and select the FILE menu, then choose Start a NEW Sequence - I'll Walk You Through The Steps (See Figure 0-1).


Figure 0-2
  • HLS will ask if your sequence will use audio (Yes), or no audio (no) (See Figure 0-2).


Figure 0-3
  • HLS will ask for permission to create a folder for your new sequence under your HLS folder (YES) (See Figure 0-3).


Figure 0-4
  • You will then be prompted to provide a name for your new sequence (See Figure 0-4).


Figure 0-5
  • HLS will then alert you that it is ready for your audio. (See Figure 0-5).


Setting up the Audio File:

Figure 0-6
  • A prompt will open asking you to select a WAV or MP3 file (See Figure 0-6).


Figure 0-7
  • Navigate to your music file and select it. In this example Music Box Dancer MP3 will be chosen (see Figure 0-7).


Figure 0-8
  • After your music file has been chosen and processed, Figure 0-8 will appear.


Figure 0-9
  • Click on the "I'm Done - Return" button. You should get a save confirmation message (See Figure 0-9).


(12K)===

=== HLS has a built in New Sequence Wizard which will walk you through the steps of creating a sequence. If you are attempting to create a new sequence but want to base it's setup on a previously created HLS sequence, follow the instructions on Using HLS Sequence Images.

Setting up the Sequence File:

Figure 0-1
  • To begin, open HLS and select the FILE menu, then choose Start a NEW Sequence - I'll Walk You Through The Steps (See Figure 0-1).


Figure 0-2
  • HLS will ask if your sequence will use audio (Yes), or no audio (no) (See Figure 0-2).


Figure 0-3
  • HLS will ask for permission to create a folder for your new sequence under your HLS folder (YES) (See Figure 0-3).


Figure 0-4
  • You will then be prompted to provide a name for your new sequence (See Figure 0-4).


Figure 0-5
  • HLS will then alert you that it is ready for your audio. (See Figure 0-5).


Setting up the Audio File:

Figure 0-6
  • A prompt will open asking you to select a WAV or MP3 file (See Figure 0-6).


Figure 0-7
  • Navigate to your music file and select it. In this example Music Box Dancer MP3 will be chosen (see Figure 0-7).


Figure 0-8
  • After your music file has been chosen and processed, Figure 0-8 will appear.


Figure 0-9
  • Click on the "I'm Done - Return" button. You should get a save confirmation message (See Figure 0-9).


(12K)===

===

The Time Resolution must be set before you setup any channels. Once it has been set, you cannot change it again. The default time resolution is set for 50 milliseconds. You can also choose a 25 millisecond or 100 millisecond time resolution. The time resolution sets how frequently effect changes can occur on a channel.

  • 25 msec: This provides 40 timing grid spaces for every second.
  • 50 msec: This provides 20 timing grid spaces for every second.
  • 100 msec: This provides 10 timing grid spaces for every second.

Simply click to select the time resolution you would like for your sequence.


The grid options on the menu adjust how "fine" the grid spaces are. This only affects what you see as you sequence and does not affect anything with the sequence itself. This can be adjusted at any time while sequencing.

  • A higher grid resolution will result in more channels displayed on the screen at one time and more timing marks on display at one time, but the disadvantage is that the grid squares are smaller.
  • A lower grid resolution will result in larger squares which are easier to see, but the disadvantage is fewer channels and timing marks on the screen at one time.



(12K)===