The PixelPlane Editor: MegaTree: Difference between revisions

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(Revised to be a redirect to a page that contains effects for all pixelplane objects.)
 
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''Current as of Version 12K.''
#REDIRECT [[The PixelPlane Editor: Creating Effects]]
 
 
====Spiral====
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[[File:HLS_PixelPlaneEditor_MegaTree_SpiralControl.png|thumb|Figure 6-20]]
 
A '''Spiral''' effect creates the look of a spiral of lights twisting around the tree. 
 
 
'''The Options to customize the Spiral Effect:'''
*Rotate Clockwise: change rotation direction.
*Speed of Rotation: How fast should the spirals rotate (lower numbers mean faster).
*Number of Bars: The number of bars to spiral. Each additional bar will add a new color (max 6).  Additional bars after that will repeat the color additions.
*Width of Bars: How wide the bars should be.
*Spiral Spacing: How much space should there be between each spiral.
*Sparkle: Add random sparkling pixels to the effect.
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====Vertical Bars====
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[[File:HLS_PixelPlaneEditor_MegaTree_VerticalBars.png|thumb|Figure 6-21]]
A '''Vertical Bar''' effect creates vertical bars that rotate around the tree.
 
 
'''Options to Customize a Vertical Bar Effect:'''
*Rotate Clockwise: change rotation direction.
*Speed of Rotation: How fast should the bars rotate (lower numbers mean faster).
*Number of Bars: The number of bars to rotate vertically. Each additional bar will add a new color (max 6).  Additional bars after that will repeat the color additions.
*Width of Bars: How wide the bars should be.
*Sparkle: Add random sparkling pixels to the effect.
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====Horizontal Bars====
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[[File:HLS_PixelPlaneEditor_MegaTree_HorizontalBars.png|thumb|Figure 6-22]]
A '''Horizontal Bar''' effect creates horizontal bars that rotate up or down the tree.
 
 
'''Options to Customize a Horizontal Bar Effect:'''
*Motion Down: Move bars down instead of up.
*Speed of Rotation: How fast should the bars move up/down (lower numbers mean faster).
*Width of Bars: How wide the bars should be. This will also determine the number of bars that appear on the object.
*Sparkle: Add random sparkling pixels to the effect.
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====Snow====
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[[File:HLS_PixelPlaneEditor_MegaTree_Snow.png|thumb|Figure 6-23]]
A '''Snow''' effect creates random "snowing" pixels that float down the tree.
 
 
'''Options to Customize a Snow Effect:'''
*Speed of Rotation: How fast should the snow fall (lower numbers mean faster).
*Snow Density: How dense the snowfall should be.
*Sparkle: Add random sparkling pixels to the effect.
*Accumulate Snow: As snow falls, have it accumulate at the bottom of the tree.
*Snow White: Sets all accumulated snow as white, no matter what color it was when falling.
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====Meteor====
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[[File:HLS_PixelPlaneEditor_MegaTree_Meteor.png|thumb|Figure 6-24]]
A '''Meteor''' effect creates random meteors that streak down the tree.
 
 
'''Options to Customize a Meteor Effect:'''
*Speed of Rotation: How fast should the meteors fall (lower numbers mean faster).
*Tail Length: Length of the tail on the meteor.
*Meteor Density: How dense the "meteor field" should be.
*Sparkle: Add random sparkling pixels to the head of the meteor. Only the head will sparkle.
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====Fireworks====
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[[File:HLS_PixelPlaneEditor_MegaTree_Fireworks.png|thumb|Figure 6-25]]
A '''Firework''' effect creates fireworks that streak down the tree. These are exactly the same as meteors, except when sparkle is applied.  When it is applied, it will randomly "explode" the firework.
 
 
'''Options to Customize a Firework Effect:'''
*Speed of Rotation: How fast should fireworks come (lower numbers mean faster).
*Tail Length: Length of the tail of the firework.
*Fireworks: Firework density.
*Sparkle: Add random sparkling to the head of the firework. Unlike Meteor, Fireworks sparkles "explode" the head of the meteor.
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====Horizontal/Vertical Text====
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[[File:HLS_PixelPlaneEditor_MegaTree_HorizontalText.png|thumb|Figure 6-26]]
A Horizontal or Vertical text effect displays text that moves across the tree either horizontally or vertically.
 
 
'''Options to Customize a Horizontal or Vertical Text Effect:'''
*Click ''Line 1'' to enter text to display.
*Click ''Line 2'' if you wish to enter a second line of text.
*Click ''Font'' to assign a font and size to the text display.
 
 
*Inject at String Position: This sets the first string for the text to begin drawing on.
*Pixel Gap between lines: This sets the amount of "dead pixels" between the two lines of text.
*Number Pixels Wait to Begin Again: Amount of "dead pixels" to scroll before the text appears again.
 
 
*Speed of rotation: How fast the text will rotate on the tree.
*Injection Height: This sets the height of where the text will display.
*Snow Density: This controls the amount of snow to appear with your text.
*Sparkle: This adds a sparkle effect to the text.
 
 
*Add background color 6 to text: This will add the 6th color as background behind the text.  The intensity field controls how bright that color is displayed.
 
 
*'''Note:''' You must click the ''Generate Text'' button before it will display in the animation window.
 
 
'''Hide Text Strings:'''
*This allows you to turn off the strings on the backside of the tree for text generation.
*Click the button and then check which channels are on the back of the tree. That will keep the text only showing on the front strings.
 
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<noinclude>
{| class="wikitable"
! colspan="3"| [[HLS User Manual and Reference Guide]]
|-
! align="center"|Previous Page
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|-
| align="center" | [[The PixelPlane Editor]]
| align="center" | [[HLS User Manual and Reference Guide#The_PixelPlane | Chapter 6: The PixelPlane]]
| align="center" | [[Using Nutcracker with a PixelPlane]]
|}
<br />
 
[[Category:HLS User Manual]]
<noinclude>

Latest revision as of 20:09, 12 February 2013