PixelPlane Transitions Using Lighting Channels

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Transitions between PixelPlane effects by fading out one effect and fading in another, will add a clean and professional look to your musical sequence. HLS can apply fades to complex sequence components by using Submaster Lighting Channels.


Figure 6-32
  • Follow the steps in Submaster Lighting Channels to setup a new Submaster Lighting Channel and to Associate it with your PixelPlane channels.
  • Note: You will have to highlight and check all of the pixelplane object channels directly. The PixelPlane group channel will not appear in the lighting manager channel selection window.
  • Add your PixelPlane object and the lighting channel to the same Display Group.
  • Add a Ramp Up at the beginning of the effect and a Ramp Down at the end of the effect.
  • Figure 6-32 shows two PixelPlane effects. There is a Ramp Up into the first effect, a Ramp Down at the end, and a Ramp Up to the next effect.
  • Ensure the lighting channel is active to turn the ramps on.
  • Note: Submaster Lighting Channels will ONLY affect grid cells where the lighting channel effect value is greater than zero. In other words, if there is no effect on the lighting channel, the associated channels will run their effects normally. They will only be affected by the lighting channel in those cells where you have applied effects to the lighting channel. (As in the figure above, where there is no effect on the lighting channel between ramps, the effects run normally.



HLS User Manual and Reference Guide
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Fill Channels Chapter 6: Creating and Using PixelPlanes Drawing a PixelPlane in the Display Preview