Fill Channels: Difference between revisions
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Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. This allows the opportunity to add background fill without messing up the complex effects that you have created. When a Fill Channel is activated, it will ONLY turn on when your PixelPlane effect is displaying. And it will ONLY light the OFF pixels. | |||
Fill Channels | '''[https://www.youtube.com/v/nxCGY3Wr4BE?version=3&start=470&end=538 VIDEO: Joe describes Fill Channels in his 2013 Intro video]''' | ||
'''Setting up a Fill Channel:''' | |||
*Open the Fill Channel Manager: Manage Channels -> Manage Fill Channels | |||
*Click ''New'' and assign a channel to function as a fill channel. | |||
*Add the fill channel and your PixelPlane channel to the same display group. | |||
*Add background effects to the fill channel. These can be different colors, fades, etc. | |||
'''Engaging a Fill Channel:''' | |||
*A Fill Channel must be engaged for it to show up. | |||
*In the main window, click ''Ask to Apply Master Lighting''. | |||
*When you hit PLAY, the Master Lighting window will open. You don't need to check anything. Just click OK. | |||
*Your fill channel will now be active and will display when PixelPlane effects are playing. | |||
'''Video:''' | |||
[http://www.youtube.com/watch?v=6Y8Y-Xx1WUc#t=2m6s Fill Channels] | |||
<noinclude> | |||
{| class="wikitable" | |||
! colspan="3"| [[HLS User Manual and Reference Guide]] | |||
|- | |||
! align="center"|Previous Page | |||
! align="center"|Current Chapter | |||
! align="center"|Next Page | |||
|- | |||
| align="center" | [[Using Nutcracker with a PixelPlane]] | |||
| align="center" | [[HLS User Manual and Reference Guide#The_PixelPlane | Chapter 6: The PixelPlane]] | |||
| align="center" | [[PixelPlane Transitions Using Lighting Channels]] | |||
|} | |||
<br /> | |||
[[Category:HLS User Manual]] | |||
</noinclude> | |||
[[ |
Latest revision as of 16:02, 25 February 2013
Fill Channels are designed to work with custom effects, such as the Pixel Plane. A Fill channel is a channel that "fills in" the background of pixel plane effects. This allows the opportunity to add background fill without messing up the complex effects that you have created. When a Fill Channel is activated, it will ONLY turn on when your PixelPlane effect is displaying. And it will ONLY light the OFF pixels.
VIDEO: Joe describes Fill Channels in his 2013 Intro video
Setting up a Fill Channel:
- Open the Fill Channel Manager: Manage Channels -> Manage Fill Channels
- Click New and assign a channel to function as a fill channel.
- Add the fill channel and your PixelPlane channel to the same display group.
- Add background effects to the fill channel. These can be different colors, fades, etc.
Engaging a Fill Channel:
- A Fill Channel must be engaged for it to show up.
- In the main window, click Ask to Apply Master Lighting.
- When you hit PLAY, the Master Lighting window will open. You don't need to check anything. Just click OK.
- Your fill channel will now be active and will display when PixelPlane effects are playing.
Video:
HLS User Manual and Reference Guide | ||
---|---|---|
Previous Page | Current Chapter | Next Page |
Using Nutcracker with a PixelPlane | Chapter 6: The PixelPlane | PixelPlane Transitions Using Lighting Channels |